This is Hiroshi's proxy mesh.
The proxy mesh is a representation of what the final model will end up looking like. Josh did a killer job!!! Even in this base representation, I feel like you can see the character/style take form. This will be carried through everything in the Dragon Weaver world.
The look we are going for is not a overly complicated fully rendered CG movie. Its going to have an almost "theatrical/play" type of vibe.
THERE ARE NO TEXTURES on this base mesh. Just flat colors, and some smoothing groups to break up the parts.
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